![]() ![]() If you’re frequently getting above the maximum limit, consider limiting the maximum frames output in your game’s graphics/display menu. Your primary goal is to ensure that your frame rate remains inside the refresh rate range your monitor supports for G-Sync compatibility. For the best results, you may want to tweak settings in individual games, including running them in exclusive full screen where possible. To test if G-Sync is working properly, you can grab the Pendulum demo from Nvidia. Test and Improve Your Graphics Call of Duty: Warzone Click Apply at the bottom and close Control Panel. Depending on your specific monitor, you may also have the option to turn specific settings on or off for the selected display. If you have multiple displays, you must select the one you want to enable G-Sync on. Click the box next to Enable G-Sync, G-Sync Compatible and then choose whether you want it enabled for full-screen mode alone or for both full screen and windowed modes. In the Nvidia Control Panel, locate the Display header on the left and click on the Set up G-Sync entry in the sub-menu. You can also right-click on the desktop and open it from there. After you have ensured your monitor is connected via the appropriate port, right-click the Nvidia icon in your System Tray and open Nvidia Control Panel. The next step is to turn on and test G-Sync itself. It will also list which inputs G-Sync is available on (some monitors will only allow G-Sync to be enabled if connected via DisplayPort, for example). It also includes handy information like what type of panel your monitor is (VA, IPS, OLED, etc.) and whether or not it supports Variable Overdrive, Nvidia’s solution for ghosting/motion blur. The list is arranged by default according to Nvidia’s three-tier classification system: G-Sync Ultimate and G-Sync monitors include dedicated processors to deliver the best experience, while G-Sync-compatible monitors lack the onboard hardware but have still been validated by Nvidia’s engineers to deliver solid VRR. The best way to get a sense of your monitor’s compatibility is to check Nvidia’s (frequently updated) list of G-Sync gaming monitors. If your display has a dedicated G-Sync processor, your options will likely be much broader, particularly in terms of the range of supported refresh rates. The first step in setting up G-Sync on your display is figuring out its level of compatibility and capabilities. Since 2019, Nvidia has also started supporting VESA Adaptive-Sync under the label “G-Sync compatible.” Check Your Monitor's Compatibility However, even some monitors that lack that dedicated G-Sync processor have been certified as G-Sync-compatible by Nvidia, and even some monitors that haven’t been certified will still work with G-Sync (albeit with mixed results).ĪMD has its own VRR solution called FreeSync, which is based on an open standard called VESA Adaptive-Sync. The best and most efficient implementation is achieved by including specific hardware, a processor module, in the monitor itself that handles the heavy lifting of adjusting the refresh rate on the fly. G-Sync is Nvidia’s proprietary version of VRR. This ensures that even when frame rate changes rapidly, your TV or monitor will always finish displaying one complete frame before drawing in the next. It manages this by dynamically syncing your display’s refresh rate to the frame rate your hardware is producing (assuming it’s at or below the display’s native refresh rate). Variable refresh rate (VRR) is designed to eliminate tearing at all frame rates without increasing input lag. Luckily, modern solutions have shored up some of v-sync’s failings. V-sync still also permits some tearing to occur when frame rates jump quickly between rates below a monitor’s refresh rate, like those between 25 and 50fps on a 60Hz monitor. The most notable one is that it can increase input lag, which can be hugely problematic in games that require twitch reactions like first-person shooters and fighting games. However, v-sync comes with some downsides. This ensures that a frame is fully displayed and the refresh cycle is concluded before the next frame is displayed, which effectively eliminates tearing. The most common solution is called v-sync, which effectively caps the frame rate of your games to the refresh rate of your display. ![]() ![]() These sync problems aren’t a new phenomenon, and neither are the attempts to solve them. ![]()
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